_EX_PARTITION

//0x10 bytes (sizeof) struct _EX_PARTITION { struct _EPARTITION* PartitionObject; //0x0 struct _EX_WORK_QUEUE** volatile* WorkQueues; //0x4 struct _EX_WORK_QUEUE_MANAGER** WorkQueueManagers; //0x8 volatile LONG QueueAllocationMask; //0xc };